Quick Start
Getting started
Last updated
Getting started
Last updated
This is just the quick start guide for full documentation go here: Full Documentation.
Before importing the package, you have make sure that you have the Universal RP package installed in your unity project.
After importing the asset to your project from the package manager, there are a few common problems and settings you might need to change.
Active Renderer
If you installed the Universal RP package in your Unity project and everything is pink, change the active renderer under Edit > Project Settings > Graphics by dragging in your UniversalRenderPipelineAsset. If you do not have the UniversalRenderPipelineAsset, try installing the Universal RP package again.
On to the fun part! Adding a Gas Planet to your scene is quite easy, you can do this using three ways.
Click on GameObject > Gas Planet to add a plain Gas Planet prefab directly in your scene.
The planet maybe pretty big at first so if you can't see it, zoom out.
Everything you need is already done for you, change material parameters however you want.
Right click on the hierarchy and then click on the Gas Planet option.
The planet maybe pretty big at first so if you can't see it, zoom out.
Everything you need is already done for you, change material parameters however you want.
The third an final way is to drag the planet prefab directly into your scene. You can do this by going to Resources > Prefabs > Planet. Drag the Planet prefab into your scene and you will have a gas planet.
This asset comes with a nice and clean material editor to edit the properties of the planet. This editor will simply show up in the material section in the inspector if you have the Gas Surface (Planet > Gas Surface) selected. What each of these properties does, can be found in the full documentation.