⚙️Shader Properties

Using the shader.

Texture

The texture field is for the cloud texture and distortion to go into, it is not as important as you won't need to change it except when you want your own base planet/distortion texture.

Colors

Set a color that will be shown as the primary color layer of the Gas giant.

Bands

Controls the size/scale of one of the two procedural bands of clouds that are stacked on top of each other.

Storms

Controls the density of the storms, controls how many are on the planet.

Other

Changes the offsets of textures of the planet.

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